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Most games, in such cases, last until a predetermined point total (like 100 or 200) has been achieved by one player or until all 300 Whoonu cards have been played. It is relatively easy to create a homemade version of the game by taking index cards and writing other nouns, names and verbs on them and by using any other form of scoring tokens ...
Cranium Hullabaloo: a children's dancing game; Cranium Kabookii: a video game version available on the Wii platform. Activities comprise a mixture of some from the original game and new games better suited for a video game environment. Cranium Scribblish: played very much like the game of telephone. Players start by drawing a caption card from ...
Cranium is a party board game based on Ludo. It is billed as "The Game for Your Whole Brain." Unlike many other party games, Cranium includes a wide variety of activities. Giorgio Davanzo created the packaging and brand identity for the game, and Gary Baseman, co-creator of the animated series Teacher's Pet, did the art.
A subsequent rules change for this game had the time limit reduced to 45 seconds, with all three family members acting out things or actions for the fourth member to guess. The same scoring rules remained in effect. At the 30-second mark, one of the family members is lowered, followed by another at the 15-second mark. Passing is allowed only 3 ...
CoolMiniOrNot – miniatures games, board games, card games; Cosmic Wimpout – dice games; Crafty Games – role-playing games; Cranium, Inc. – board games and card games; Crown and Andrews – board games, educational games, wooden puzzles, Rubiks puzzles, and jigsaw puzzles; Cubicle 7 Entertainment – role-playing and card games
"Cranium includes a wide variety of activities. and giving only the names of the game's four categories of tasks is extremely limited information about how the game works. Someone who read this article would have almost no idea of what the game is like. 216.161.117.162 ( talk ) 16:39, 6 September 2020 (UTC) [ reply ]
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The game is played by creating a row of cards in sequence. At the start of the game the dealer (known as "God") invents a secret constraint for how these cards must progress: for example, "each card played must be higher than the last, unless the last card was a face card, in which case any numeral card may be played".