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Video games in this category have been or will be released exclusively on the TurboGrafx-16, and are not available for purchase or download on other video game consoles or personal computers. Pages in category "TurboGrafx-16-only games"
About 121 of those games are localized from the PC Engine library, 18 of those games are exclusive to the U.S. market, and the remainder are exclusive to Japan. TurboGrafx-16 and PC Engine games were released in two types of storage formats, HuCards (also known as TurboChips) and CD-ROMs, with varying level of compatibility depending on the ...
The TurboGrafx-16/PC Engine was the first video game console capable of playing CD-ROM games with an optional add-on. By March 1991, NEC claimed that it had sold 750,000 TurboGrafx-16 consoles in the United States and 500,000 CD-ROM units worldwide. [20]
Sixty titles were announced between all regions for the Mini, 54 of which are unique. [clarification needed] Konami lists the titles either under the category of "TurboGrafx-16" for the American games or "PC Engine" for the Japanese games; though this listing is heavily simplified as TurboGrafx-CD/CD-ROM², Super CD-ROM², Arcade CD-ROM² and SuperGrafx titles are also included on all regions ...
TurboGrafx-16. The PC Engine was the result of a collaboration between Hudson Soft and NEC and launched in Japan on October 30, 1987. It launched under the name TurboGrafx-16 in North America on August 29, 1989. Initially, the PC Engine was quite successful in Japan, partly due to titles available on the then-new CD-ROM format.
Pages in category "TurboGrafx-CD games" The following 152 pages are in this category, out of 152 total. This list may not reflect recent changes. A.
This is a list of downloadable TurboGrafx-16 (PC Engine) games to be purchased from the PlayStation Store for Sony's PlayStation 3 (PS3), PlayStation Portable (PSP) and PlayStation Vita (PSV) video game consoles.
In the early-to-mid 1990s, ICOM Simulations was a major third-party developer for the TurboGrafx-16 (TG-16) platform in the US. They produced many games for the console, including the TG-16 exclusive Shadowgate sequel, Beyond Shadowgate. The company was acquired in 1993 by Viacom New Media which closed its operations in 1997. [10]