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  2. Boot and shoe clicker - Wikipedia

    en.wikipedia.org/wiki/Boot_and_shoe_clicker

    The clicker's knife regularly needed sharpening, which was done with an implement called a rap stick. To use a rap stick, a right-handed operator would hold it in the left hand, resting the stick on the workbench for support, stroking the blade rapidly but gently back and forth on the abrasive surface to maintain a sharp edge whilst hand ...

  3. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.

  4. Metronome - Wikipedia

    en.wikipedia.org/wiki/Metronome

    A metronome (from Ancient Greek μέτρον (métron) 'measure' and νόμος (nómos) 'law') is a device that produces an audible click or other sound at a uniform interval that can be set by the user, typically in beats per minute (BPM). Metronomes may also include synchronized visual motion, such as a swinging pendulum or a blinking light.

  5. Pay-per-click - Wikipedia

    en.wikipedia.org/wiki/Pay-per-click

    Clicks are a way to measure attention and interest. If the main purpose of an ad is to generate a click, or more specifically drive traffic to a destination, then pay-per-click is the preferred metric. The quality and placement of the advertisement will affect click through rates and the resulting total pay-per-click cost. [citation needed]

  6. Double-click - Wikipedia

    en.wikipedia.org/wiki/Double-click

    The maximum delay required for two consecutive clicks to be interpreted as a double-click is not standardized. According to Microsoft's MSDN website, the default timing in Windows is 500 ms (half a second). [6] The double-click time is also used as a basis for other timed actions. The double-click timing delay can usually be configured by the user.

  7. Counts per minute - Wikipedia

    en.wikipedia.org/wiki/Counts_per_minute

    Disintegrations per minute (dpm) and disintegrations per second (dps) are measures of the activity of the source of radioactivity. The SI unit of radioactivity, the becquerel (Bq), is equivalent to one disintegration per second. This unit should not be confused with cps, which is the number of counts received by an instrument from the source.

  8. Clicker Heroes - Wikipedia

    en.wikipedia.org/wiki/Clicker_Heroes

    In Clicker Heroes, the player clicks on the monster to damage and eventually kill it. Once killed, the monster drops gold that can be used to upgrade and purchase characters. Purchased characters automatically damage the monster, increasing the player's total damage per second. [3] The game runs without the player needing to do anything. [4]

  9. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.