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  2. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.

  3. Stars and bars (combinatorics) - Wikipedia

    en.wikipedia.org/wiki/Stars_and_bars_(combinatorics)

    For any pair of positive integers n and k, the number of k-tuples of positive integers whose sum is n is equal to the number of (k − 1)-element subsets of a set with n − 1 elements. For example, if n = 10 and k = 4, the theorem gives the number of solutions to x 1 + x 2 + x 3 + x 4 = 10 (with x 1, x 2, x 3, x 4 > 0) as the binomial coefficient

  4. Stirling numbers of the second kind - Wikipedia

    en.wikipedia.org/wiki/Stirling_numbers_of_the...

    The Stirling numbers of the second kind can represent the total number of rhyme schemes for a poem of n lines. (,) gives the number of possible rhyming schemes for n lines using k unique rhyming syllables. As an example, for a poem of 3 lines, there is 1 rhyme scheme using just one rhyme (aaa), 3 rhyme schemes using two rhymes (aab, aba, abb ...

  5. Combinatorial number system - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_number_system

    If k > 1 the remaining elements of the k-combination form the k − 1-combination corresponding to the number () in the combinatorial number system of degree k − 1, and can therefore be found by continuing in the same way for and k − 1 instead of N and k.

  6. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    Essentially, combinatorial game theory has contributed new methods for analyzing game trees, for example using surreal numbers, which are a subclass of all two-player perfect-information games. [3] The type of games studied by combinatorial game theory is also of interest in artificial intelligence , particularly for automated planning and ...

  7. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    A map of the 24 permutations and the 23 swaps used in Heap's algorithm permuting the four letters A (amber), B (blue), C (cyan) and D (dark red) Wheel diagram of all permutations of length = generated by Heap's algorithm, where each permutation is color-coded (1=blue, 2=green, 3=yellow, 4=red).

  8. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/playrix-entertainment/4...

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Combinatorial explosion - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_explosion

    Then 1! = 1, 2! = 2, 3! = 6, and 4! = 24. However, we quickly get to extremely large numbers, even for relatively small n. For example, 100! ≈ 9.332 621 54 × 10 157, a number so large that it cannot be displayed on most calculators, and vastly larger than the estimated number of fundamental particles in the observable universe. [9]