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The Sega Genesis, known as the Mega Drive [1] in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 14, 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System .
Sega Genesis, along with its controller. This is a list of Sega Genesis/Mega Drive video games that have sold or shipped at least one million copies, sorted in order of copies sold. The best-selling title is Sonic the Hedgehog, first released in North America on June 23, 1991. Due to being bundled with the console, it sold 15 million copies.
Columns (Japanese: コラムス, Hepburn: Koramusu) is a match-three puzzle video game released by Jay Geertsen in 1989. Originally developed for the Motorola 68000-based HP 9000 running HP-UX, [9] [10] [11] it was ported to Mac and MS-DOS [9] before being released commercially by Sega who ported it to arcades and then to several Sega consoles.
Electronic Gaming Monthly gave the Genesis version a 6.25 out of 10. They remarked that the game is much too easy for puzzle veterans but would be good fun for younger players. [5] They gave the Game Boy version a 6.75 out of 10, again commenting that the puzzles are easy but fun, particularly for younger gamers. [5]
Genesis Zoom! Puzzle Sega, Discovery Software Genesis World Games: Sports Sega, Epyx Master System 1991 16t: Action Sega Genesis 688 Attack Sub: Strategy Micropose, Electronic Arts Genesis Ace of Aces: Simulation Artech Studios, Sega Master System Advanced Daisenryaku: Deutsch Dengeki Sakusen: Strategy Sega, Systemsoft Genesis Alien Storm ...
Puggsy is a 1993 puzzle-platform game developed by Traveller's Tales and released by Psygnosis on the Mega Drive and Mega-CD consoles, as well as the Amiga home computer. Puggsy is the name of the title character, an orange space hopper–like alien who landed his spaceship on The Planet, intending to return home until his spaceship was stolen by the raccoon natives of the planet.
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Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]