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The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...
Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. Prime Matter is a division of Plaion that publishes video games ...
(1962), one of the first video games ever made, was science fiction-themed. While most video games blend together fantasy and sci-fi in a way that makes it difficult to strictly divide the two, also known as science fantasy or space opera, [1] a much smaller subgroup of games feature a hard sci-fi setting with more emphasis on scientific accuracy.
This is a list of free and open-source software (FOSS) packages, computer software licensed under free software licenses and open-source licenses. Software that fits the Free Software Definition may be more appropriately called free software ; the GNU project in particular objects to their works being referred to as open-source . [ 1 ]
Science Ninja Team Gatchaman: TV series Hisayuki Toriumi: Tatsunoko Productions: 1976-1977 Kyoryu Tankentai Born Free: TV series Jun Oki, Kiyoshi Suzuki, Koichi Takano Sunrise: 1978 Gatchaman II: TV series Hiroshi Sasagawa: Tatsunoko Productions: 1978-1979 Captain Future: TV series Tomoharu Katsumata: Toei Animation: 1980 Be Forever Yamato: Film
BBC Sound Effects No. 26: Sci-Fi Sound Effects is a 1981 compilation of sound effects and atmospheres created by the BBC Radiophonic Workshop. It was the second in the BBC Sound Effects series to be credited to the Workshop.
Spy-fi can be defined as media that centers around the adventures of a protagonist (or protagonists) working as a secret agent or a spy.Usually, these adventures will revolve around defeating a rival superpower or singular enemy from achieving a nefarious aim.
Racing games in science fiction take the racing format to extremes, often involving weapons. They may feature alien environments and abstract vehicles such as hoverbikes. They may feature alien environments and abstract vehicles such as hoverbikes.