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Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
David A. Wheeler notes [9] four possible outcomes of a fork, with examples: The death of the fork. This is by far the most common case. It is easy to declare a fork, but considerable effort to continue independent development and support. A re-merging of the fork (e.g., egcs becoming "blessed" as the new version of GNU Compiler Collection.)
Adempiere, a community maintained fork of Compiere 2.5.3b, due to disagreement with commercial and technical direction of Compiere Inc. Cdrkit, from Cdrtools due to perceived licensing issues. [4] [5] [6] LedgerSMB, from SQL-Ledger, due to disagreements over handling of security issues. MindTouch, a fork of MediaWiki.
XBMC4XBox's 10-foot user interface is designed for the living-room TV, and the large icons and text in the graphical user interface allows the user to easily manage most common digital music, video, image, podcasts, and playlists formats from a computer, optical disk, local network, and the internet using an Xbox's game-controller or the Xbox DVD-Kit remote control.
EdgeHTML is a proprietary browser engine from Microsoft that was used in Microsoft Edge Legacy, which debuted in 2015 as part of Windows 10. EdgeHTML is a fork of the MSHTML (Trident) engine of Internet Explorer. [2] It is designed as a software component that enables developers easily to add web browsing functionality to other apps. [3]
Tomato is a family of community-developed, custom firmware for consumer-grade computer networking routers and gateways powered by Broadcom chipsets.The firmware has been continually forked and modded by multiple individuals and organizations, with the most up-to-date fork provided by the FreshTomato project.
It is a fork of another source port, Client/Server Doom or csDoom, the first stable source port to allow playing on the Internet by using client/server network code (from QuakeWorld). [98] With ZDaemon, players create an account and can then easily connect to multiplayer servers with the included server browser (ZDaemon Launcher).
There are multiple projects related to Scid, all using the si4 database format. ChessDB [6] was the first Scid fork. Scid vs. PC [7] has been in development since 2009, and has an improved interface. [8] Its major new feature is a Computer Tournament mode and also includes rewritten Gamelist, FICS and Analysis widgets.