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Star Wars Jedi Knight II: Jedi Outcast is a 2002 first-and third-person shooter video game developed by Raven Software for Windows and Mac OS.Westlake Interactive ported the game to Mac OS X, while the Xbox and GameCube versions were ported by Vicarious Visions; most versions were published by Activision and LucasArts, with only the Mac OS version published by Aspyr.
Star Wars: Jedi Knight is a series of first- and third-person shooter video games set in the fictional Star Wars expanded universe.The series focuses primarily on Kyle Katarn, a former Imperial officer who becomes a mercenary working for the Rebel Alliance, and later a Jedi and instructor at Luke Skywalker's Jedi Academy.
Jedi Consular: Jedi Consulars are the contemplative scholar-class, being easily identified by their green lightsabers; they were deep thinkers and philosophers devoted to the mental aspects of the force, studied the greater inner workings of the force behind the scenes, focused on further mastery of the Force, the sharpening of mental faculties ...
The Sith Lords takes place five years after the events of Knights of the Old Republic, in a time when the Jedi have been nearly exterminated by the Sith. The player's character is a former Jedi Knight exiled from the Jedi Order, referred to as "the Exile" or "Jedi Exile".
Movie Battles was started by Richard Hart (online alias RenegadeOfPhunk) in 2003, [1] with the goal of mixing the round- and objective-based gameplay of Counter-Strike with the lightsaber and gun mechanics of Star Wars. [2] The first versions of the mod were developed for Star Wars Jedi Knight II: Jedi Outcast, the third game in the Jedi Knight ...
Players choose from three basic character classes (Scout, Soldier or Scoundrel) at the beginning of the game and later choose from three Jedi subclasses (Guardian, Sentinel or Consular). Beyond class, a character has "skills" stats, tiered "feats," and later on, tiered Force powers, similar to magic spells in fantasy games.
However, the classes of one faction mirror the classes of the other (for example, Jedi Knight and Sith Warrior). [35] Eight classes exist: the Jedi Knight, Jedi Consular, Trooper, and Smuggler for the Galactic Republic; and the Sith Warrior, Sith Inquisitor, Bounty Hunter, and Imperial Agent for the Sith Empire. Although each class has a ...
Chris Avellone, the lead designer of The Sith Lords, has said that "a core part of what made KOTOR I so great was the story and your companions, and that was our intention in the sequel as well", [2] and has also said that he thought that the characters and voice-acting were some of the key strengths of The Sith Lords, and said that they got a lot of help and support from LucasArts in the ...