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Groovy uses a curly-bracket syntax similar to Java's. Groovy supports closures, multiline strings, and expressions embedded in strings. Much of Groovy's power lies in its AST transformations, triggered through annotations. Groovy 1.0 was released on January 2, 2007, and Groovy 2.0 in July, 2012. Since version 2, Groovy can be compiled ...
In computer science, syntactic sugar is syntax within a programming language that is designed to make things easier to read or to express. It makes the language "sweeter" for human use: things can be expressed more clearly, more concisely, or in an alternative style that some may prefer.
In software engineering, a pipeline consists of a chain of processing elements (processes, threads, coroutines, functions, etc.), arranged so that the output of each element is the input of the next. The concept is analogous to a physical pipeline. Usually some amount of buffering is provided between consecutive elements.
The syntax of the SQL programming language is defined and maintained by ISO/IEC SC 32 as part of ISO/IEC 9075. This standard is not freely available. This standard is not freely available. Despite the existence of the standard, SQL code is not completely portable among different database systems without adjustments.
The purpose of the branch predictor is to improve the flow in the instruction pipeline. Branch predictors play a critical role in achieving high performance in many modern pipelined microprocessor architectures. Figure 1: Example of 4-stage pipeline. The colored boxes represent instructions independent of each other.
The following examples of Gremlin queries and responses in a Gremlin-Groovy environment are relative to a graph representation of the MovieLens dataset. [4] The dataset includes users who rate movies. Users each have one occupation, and each movie has one or more categories associated with it. The MovieLens graph schema is detailed below.
Here is an example of the syntax: [28] Feature: Guess the word # The first example has two steps Scenario: Maker starts a game When the Maker starts a game Then the Maker waits for a Breaker to join # The second example has three steps Scenario: Breaker joins a game Given the Maker has started a game with the word " silky " When the Breaker ...
A pipeline of three program processes run on a text terminal In Unix-like computer operating systems , a pipeline is a mechanism for inter-process communication using message passing. A pipeline is a set of processes chained together by their standard streams , so that the output text of each process ( stdout ) is passed directly as input ...