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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  3. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A memory address a is said to be n-byte aligned when a is a multiple of n (where n is a power of 2). In this context, a byte is the smallest unit of memory access, i.e. each memory address specifies a different byte.

  4. Heap overflow - Wikipedia

    en.wikipedia.org/wiki/Heap_overflow

    The canonical heap overflow technique overwrites dynamic memory allocation linkage (such as malloc metadata) and uses the resulting pointer exchange to overwrite a program function pointer. For example, on older versions of Linux , two buffers allocated next to each other on the heap could result in the first buffer overwriting the second ...

  5. Buddy memory allocation - Wikipedia

    en.wikipedia.org/wiki/Buddy_memory_allocation

    The programmer then has to decide on, or to write code to obtain, the highest possible order that can fit in the remaining available memory space. Since the total available memory in a given computer system may not be a power-of-two multiple of the minimum block size, the largest block size may not span the entire memory of the system.

  6. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.

  7. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    Another feature is that memory on the stack is automatically, and very efficiently, reclaimed when the function exits, which can be convenient for the programmer if the data is no longer required. [1] (The same applies to longjmp if it moved to a point before the call to alloca happened.) If, however, the data needs to be kept in some form ...