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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    Version 8.1 (April 2011) sees the name changed to GameMaker (lacking a space) to avoid any confusion [41] with the 1991 software Game-Maker. This version also had the runtime rewritten in C++ to address performance concerns [42] [failed verification] [contradictory] with previous versions.

  3. Katana Zero - Wikipedia

    en.wikipedia.org/wiki/Katana_Zero

    He used the GameMaker Studio 2 game engine and spent the first two years building simple prototypes. [27] [28] The game was a means of expression for Stander outside schoolwork and he spent most of his time at college developing it. [26] After Stander graduated in 2015, [26] he developed Katana Zero full time. [10]

  4. Windows UI Library - Wikipedia

    en.wikipedia.org/wiki/Windows_UI_Library

    Windows UI Library (WinUI codenamed "Jupiter", [3] [4] and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems.

  5. Darwin (operating system) - Wikipedia

    en.wikipedia.org/wiki/Darwin_(operating_system)

    Darwin is the core Unix-like operating system of macOS, iOS, watchOS, tvOS, iPadOS, audioOS, visionOS, and bridgeOS.It previously existed as an independent open-source operating system, first released by Apple Inc. in 2000.

  6. Windows Movie Maker - Wikipedia

    en.wikipedia.org/wiki/Windows_Movie_Maker

    Windows Movie Maker (known as Windows Live Movie Maker [6] for the 2009 and 2011 releases) is a discontinued video editing software program by Microsoft.It was first included in Windows Me on September 14, 2000, and in Windows XP on October 25, 2001.

  7. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Visual Studio includes a debugger that works both as a source-level debugger and as a machine-level debugger. It works with both managed code as well as native code and can be used for debugging applications written in any language supported by Visual Studio.