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  2. iRacing - Wikipedia

    en.wikipedia.org/wiki/IRacing

    The safety rating system in iRacing is a no-blame system for determining how "safe" a player is on the track by assigning "incident points" for events such as going off the track, losing control of the car, and contact with an object (usually a barrier or wall) or another car.

  3. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  4. Guidance, navigation, and control - Wikipedia

    en.wikipedia.org/wiki/Guidance,_navigation,_and...

    Guidance, navigation and control (abbreviated GNC, GN&C, or G&C) is a branch of engineering dealing with the design of systems to control the movement of vehicles, especially, automobiles, ships, aircraft, and spacecraft. In many cases these functions can be performed by trained humans.

  5. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    The current main developers of TORCS are Bernhard Wymann (project leader), Christos Dimitrakakis (simulation, sound, AI) and Andrew Sumner (graphics, tracks). Aside from bugfixes and maintenance of TORCS code, the next features planned include network multiplayer mode, improved physics engine, enhanced car interior detail, and replays.

  6. rFactor 2 - Wikipedia

    en.wikipedia.org/wiki/RFactor_2

    rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.

  7. Tank controls - Wikipedia

    en.wikipedia.org/wiki/Tank_controls

    Tank controls have been criticized as stiff or cumbersome. [4] They have become less common over time and free-roaming cameras have become standard for 3D games. [2] The remastered versions of Grim Fandango, Resident Evil, and Tomb Raider include alternative control schemes, and later Resident Evil and Tomb Raider games discarded tank controls.

  8. eNASCAR - Wikipedia

    en.wikipedia.org/wiki/ENASCAR

    eNASCAR was launched in 2018, by the parent company, NASCAR, to act as the Esports arm of the auto-racing body. The organization primarily uses the iRacing game via a PC platform for organizing its competitions, but has previously used other systems, such as those created by Xbox and PlayStation, and other games.

  9. eNASCAR Coca-Cola iRacing Series - Wikipedia

    en.wikipedia.org/wiki/ENASCAR_Coca-Cola_iRacing...

    The eNASCAR Coca-Cola iRacing Series (formerly PEAK Antifreeze iRacing Series and NASCAR iRacing World Championship) is the premiere esports league that is sanctioned by ENASCAR. [1] The league began in 2010 and is one of the longest-running, officially sanctioned, esports racing series.