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Battle for Dream Island (BFDI) is an animated web series on YouTube created by Chinese-American twin brothers Cary Huang and Michael Huang. As the series has over 1.9 billion total views, [a] you may be surprised that Wikipedia does not have an article for this series.
A fan game is a video game that is created by fans of a certain topic or IP.They are usually based on one, or in some cases several, video game entries or franchises. [1] Many fan games attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template.
A3: Wikipedians are not "biased" against BFDI. The creation of a Battle for Dream Island article is simply not allowed because the topic lacks notability and overly enthusiastic fans have repeatedly recreated it despite consensus favoring its deletion.
This KYM article details the influence of the BFDI mouth, made specifically for BFDI and having a greater cultural impact than most people even realize. This next one does use a Fandom link, but everything in it is factual and unopinionated. The Battle of the Fantasy Foods winner was BFDI's very own Yoylecake, winning against Pitt Cola with an ...
References ^ Jacobs, Frank (2020-03-01). "That chilling coronavirus video graph? It only tells half the story". Big Think. New York: Freethink. Archived from the original on 2023-08-29. Video produced by Abacaba and found here on YouTube. ^ Orf, Darren (2015-03-17). "Over 100 Years of Popular Girls Names In One Bubbling Visualization". Gizmodo Australia. Gizmodo International. Archived from ...
If bfdi is not allowed on wikipedia since it currently has no reliable sources. Then shouldn’t this essay be deleted?, this essay has the same amount of reliability as bfdi’s sources, which resulted to it’s deletion, speaking of the fact, there is a space in the essay where it explains bfdi (as an unreliable source) which means it doesn’t belong on wikipedia, if it is on this essay ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
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