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  2. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    A grid is drawn up, and each cell is split diagonally. The two multiplicands of the product to be calculated are written along the top and right side of the lattice, respectively, with one digit per column across the top for the first multiplicand (the number written left to right), and one digit per row down the right side for the second multiplicand (the number written top-down).

  3. Napier's bones - Wikipedia

    en.wikipedia.org/wiki/Napier's_bones

    Napier's bones is a manually operated calculating device created by John Napier of Merchiston, Scotland for the calculation of products and quotients of numbers. The method was based on lattice multiplication, and also called rabdology, a word invented by Napier.

  4. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Lattice, or sieve, multiplication is algorithmically equivalent to long multiplication. It requires the preparation of a lattice (a grid drawn on paper) which guides the calculation and separates all the multiplications from the additions. It was introduced to Europe in 1202 in Fibonacci's Liber Abaci. Fibonacci described the operation as ...

  5. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.

  6. Hexagonal Efficient Coordinate System - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_Efficient...

    Representation of hexagonally sampled data as a pair of rectangular arrays using the HECS coordinate system. The Hexagonal Efficient Coordinate System (HECS) is based on the idea of representing the hexagonal grid as a set of two rectangular arrays which can be individually indexed using familiar integer-valued row and column indices.

  7. No-three-in-line problem - Wikipedia

    en.wikipedia.org/wiki/No-three-in-line_problem

    Brass, Moser, and Pach call it "one of the oldest and most extensively studied geometric questions concerning lattice points". [ 1 ] At most 2 n {\displaystyle 2n} points can be placed, because 2 n + 1 {\displaystyle 2n+1} points in a grid would include a row of three or more points, by the pigeonhole principle .