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  2. Word embedding - Wikipedia

    en.wikipedia.org/wiki/Word_embedding

    In natural language processing, a word embedding is a representation of a word. The embedding is used in text analysis.Typically, the representation is a real-valued vector that encodes the meaning of the word in such a way that the words that are closer in the vector space are expected to be similar in meaning. [1]

  3. Story within a story - Wikipedia

    en.wikipedia.org/wiki/Story_within_a_story

    Power Factor has been cited as a rare example of a video game in which the entire concept is a video game within a video game: The player takes on the role of a character who is playing a "Virtual Reality Simulator", in which he in turn takes on the role of the hero Redd Ace. [23] The .hack franchise also gives the concept a central role. It ...

  4. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.

  5. Word2vec - Wikipedia

    en.wikipedia.org/wiki/Word2vec

    Word2vec was created, patented, [7] and published in 2013 by a team of researchers led by Mikolov at Google over two papers. [1] [2] The original paper was rejected by reviewers for ICLR conference 2013. It also took months for the code to be approved for open-sourcing. [8] Other researchers helped analyse and explain the algorithm. [4]

  6. T5 (language model) - Wikipedia

    en.wikipedia.org/wiki/T5_(language_model)

    T5 (Text-to-Text Transfer Transformer) is a series of large language models developed by Google AI introduced in 2019. [ 1 ] [ 2 ] Like the original Transformer model, [ 3 ] T5 models are encoder-decoder Transformers , where the encoder processes the input text, and the decoder generates the output text.

  7. Text sim - Wikipedia

    en.wikipedia.org/wiki/Text_sim

    Text sims are computer or video games that focus on using a text based element to simulate some aspect of the real world. [1] Text sims typically focus on creating as detailed a simulation of their object as possible, and therefore, other traditional game elements are often set aside in pursuit of creating an accurate simulation experience for the user.

  8. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Nintendo's "007: GoldenEye" is a classic example. A video game created to advertise the originally titled movie. In the end, the promotional game brought in more money than the originally titled film. 3. Through-the-line (TTL) & Below-the-line (BTL): Text above, side or below main game screen (also known as an iFrame) advertising images or text.

  9. Sentence embedding - Wikipedia

    en.wikipedia.org/wiki/Sentence_embedding

    In practice however, BERT's sentence embedding with the [CLS] token achieves poor performance, often worse than simply averaging non-contextual word embeddings. SBERT later achieved superior sentence embedding performance [8] by fine tuning BERT's [CLS] token embeddings through the usage of a siamese neural network architecture on the SNLI dataset.