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Pokémon Platinum Version [a] is a 2008 role-playing video game developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS. It is the third version after Pokémon Diamond and Pearl and is part of the fourth generation of the Pokémon video game series .
The games were released in North America on April 22, 2007, and in Australia on June 21, 2007. The game was released in the UK and Europe on July 27, 2007. [30] Other main series games in the fourth generation include Pokémon Platinum, a director's cut version of Diamond and Pearl in the same vein as Pokémon Yellow, Crystal, and Emerald.
It utilizes internal GPS tracking system in order to find and catch Pokémon in real-time. The system places in-game locations such as Gyms and Pokéstops in predetermined locations (such as landmarks) throughout the real world in order to get the player active and become a Pokémon trainer in real life. The Pokémon themselves spawn randomly ...
Due to the programming of certain in-game events, players can encounter MissingNo. via a glitch. It is commonly regarded as one of the most famous video game glitches of all time. Encountering MissingNo. causes graphical anomalies and changes gameplay by increasing the number of items in the sixth entry of the player's inventory by 128.
Pokémon: Diamond and Pearl: Galactic Battles (advertised as Pokémon: DP Galactic Battles) is the twelfth season of the Pokémon animated series and the third season of Pokémon the Series: Diamond and Pearl, known in Japan as Pocket Monsters Diamond & Pearl (ポケットモンスター ダイヤモンド&パール, Poketto Monsutā Daiyamondo & Pāru).
Mario & Luigi: Partners in Time; Mario's Time Machine; Marvel's Avengers (video game) Meantime (video game) MediEvil 2; Mega Man II (1991 video game) The Messenger (2000 video game) Metal Slug 7; Mickey Mania; Might and Magic II: Gates to Another World; The Misadventures of P.B. Winterbottom; Mortal Kombat (2011 video game) Mortal Kombat 11
Pokémon Gold and Silver are set in the region of Johto, situated to the west of the Kanto region from the previous Red and Blue games, and three years after the conclusion of the previous games. The design of Johto was inspired by Japan's Kansai and Tōkai regions , with many of the region's temples and more traditional Japanese aesthetics ...
Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. [1] In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns.