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Hot Lava is a parkour adventure video game, played from a first-person perspective. In the game, the player controls the character as they jump, leap, wall run, and swing from object to object. [3] Some of the objects include tables, couches, and chairs. [4] Over time, the player unlocks various new athletic abilities, including double jumps.
The word parkour derives from parcours du combattant (Obstacle course), the classic obstacle course method of military training proposed by Georges Hébert. [23] [24] [25] Raymond Belle used the term "les parcours" to encompass all of his training including climbing, jumping, running, balancing, and the other methods he undertook in his personal athletic advancement. [26]
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The Rogue Prince of Persia is a 2D side-scrolling game focused on an unnamed character known simply as the Prince. The Prince has access to a number of parkour moves, such as wall jumping, wall running, swinging and jumping off poles, and more. Combat involves melee and ranged attacks, kicks that send enemies backwards, and dodging by vaulting ...
Infamous is the first game in the series, released in 2009 to positive reviews. [8] Set in 2009, the game introduces Cole MacGrath, a bike courier, who gained his electrical-based superpowers after surviving a large explosion in Empire City caused by the package he was carrying containing the Ray Sphere. The Ray Sphere is an object of great ...
Characters can also perform a double-jump, a directional air-dodge, a mid-air grab, parkour movement on the ground and walls, and a charge-based attack that keeps them on the ground until the button is released. During a battle, players can initiate a "pogo combo" by repeatedly bouncing off opponents' heads without taking damage, ending when ...
Subway Surfers is an endless runner video game. The game starts by tapping the screen, while Jake (the game's main character) or any other character sprays graffiti on a subway, and gets caught in the act by the inspector and his dog, who starts chasing the character. While running, the player can swipe up, down, left, or right to avoid ...
Parkour Everyday (simplified Chinese: 天天酷跑; pinyin: Tiāntiān Kùpǎo) is a 2013 Chinese endless running mobile video game released by Tencent. The game is the first mobile game that made a profit of CNY 100 million (US$16.27 million).