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  2. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by ReplayGain, Sound Check and GoldWave.

  3. Decibel - Wikipedia

    en.wikipedia.org/wiki/Decibel

    where p rms is the root mean square of the measured sound pressure and p ref is the standard reference sound pressure of 20 micropascals in air or 1 micropascal in water. [34] Use of the decibel in underwater acoustics leads to confusion, in part because of this difference in reference value. [35] [36]

  4. dBFS - Wikipedia

    en.wikipedia.org/wiki/DBFS

    The unit dBov is defined in the ITU-T G.100.1 telephony standard such that the RMS value of a full-scale square wave is designated 0 dBov. [21] [22] All possible dBov measurements are negative numbers, and a sine wave cannot exist at a larger RMS value than −3 dBov without clipping. [21] This unit can be applied to both analog and digital ...

  5. Audio system measurements - Wikipedia

    en.wikipedia.org/wiki/Audio_system_measurements

    Standard engineering methods are not always sufficient when comparing like with like. One CD player, for example, might have higher measured noise than another CD player when measured with a RMS method, or even an A-weighted RMS method, yet sound quieter and measure lower when 468-weighting is used.

  6. Audio noise measurement - Wikipedia

    en.wikipedia.org/wiki/Audio_noise_measurement

    Attempts to measure noise in audio equipment as RMS voltage, using a simple level meter or voltmeter, do not produce useful results; a special noise-measuring instrument is required. This is because noise contains energy spread over a wide range of frequencies and levels, and different sources of noise have different spectral content.

  7. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    Dynamic range is therefore the signal-to-noise ratio (SNR) for the case where the signal is the loudest possible for the system. For example, if the ceiling of a device is 5 V (rms) and the noise floor is 10 μV (rms) then the dynamic range is 500000:1, or 114 dB:

  8. Sound pressure - Wikipedia

    en.wikipedia.org/wiki/Sound_pressure

    Sound pressure or acoustic pressure is the local pressure deviation from the ambient (average or equilibrium) atmospheric pressure, caused by a sound wave. In air, sound pressure can be measured using a microphone, and in water with a hydrophone. The SI unit of sound pressure is the pascal (Pa). [1]

  9. Audio power - Wikipedia

    en.wikipedia.org/wiki/Audio_power

    Audio power is the electrical power transferred from an audio amplifier to a loudspeaker, measured in watts.The electrical power delivered to the loudspeaker, together with its efficiency, determines the sound power generated (with the rest of the electrical power being converted to heat).