When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    On October 22, 2009, Sony Online Entertainment released EverQuest II: The Complete Collection, a retail bundle which included the base game, the first three adventure packs, and the first six expansions up to The Shadow Odyssey. [45] The package also came with 500 Station Cash to use in the in-game digital store, and 60 days of free game time. [46]

  3. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    Players could ally their characters with any of the three factions, and fight against the others to gain rewards exclusive to their chosen faction. The expansion is also notable for introducing the Sleeper's Tomb zone, which could unlock with a key from a quest, and vanquish the four dragons that guarded a creature known as The Sleeper.

  4. EverQuest 2 brings the addiction to Facebook with ... - AOL

    www.aol.com/news/2011-01-07-everquest-2-fortune...

    We're sure many of you have heard the "EverCrack" references before as soon as someone in the room mentions Sony Online Entertainment's (SOE) ubiquitous MMO franchise, EverQuest. It's terribly ...

  5. The Tattered Notebook: Community guide to EverQuest II - AOL

    www.aol.com/news/2010-01-26-the-tattered...

    Brave adventurers from across Norrath, I bid you welcome to my humble pages of scripture. It is no secret that Norrath is a dangerous place. From the shining towers of Qeynos to the dark alleys of ...

  6. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II reached 100,000 active accounts within 24 hours of release, which grew to over 300,000 two months later in January 2005. [38] As of 2012, the game had an estimated subscriber peak of 325,000 achieved sometime in 2005. [39] As of September 2020, EverQuest II had 21,000 subscribers and 29,000 monthly active players. [40]

  7. Since Everquest II went free, it's seen 300 percent more players

    www.aol.com/news/2012-01-11-everquest-2-free...

    Better still, Smedley said that EQ2 has enjoyed 40 percent more daily players since it's been made available for free, and a whopping 200 percent increase in in-game item sales. "Plus we have ...

  8. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    After these side projects, the first proper sequel was released in late 2004, titled simply EverQuest II. [24] The game is set 500 years after the original. EverQuest II faced severe competition from Blizzard's World of Warcraft, which was released at virtually the same time and quickly grew to dominate the MMORPG genre.

  9. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.