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Game Vortex rated the game 80/100, saying "Clue Finders 4th Grade Adventure: Puzzle of the Pyramid is a typical edutainment game that teaches your child the ins and outs of what he or she needs to know to make it through the fourth grade". [3] 7Wolf Magazine rated the game 70/100, while macHOME gave it 3 out of 5 stars. [4]
Designed for ages 4–6, the plot of the game sees the player help Reader Rabbit and Mat the Mouse collect resources for a large campfire party at Camp Happy Tales. [1] The game is designed to teach children skills such as mathematics, phonics, reading, and listening. [2]
ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
Tales of a Fourth Grade Nothing is a children's novel written by American author Judy Blume and published in 1972. [1] It is the first in the Fudge series and was followed by Otherwise Known as Sheila the Great , Superfudge , Fudge-a-Mania , and Double Fudge (2002).
Typically, teachers administer the program to the students in their own classes, but in some cases, the program is administered by a central contact for the entire school. Within Scholastic, Reading Clubs is a separate unit (compared to, e.g., Education). Reading clubs are arranged by age/grade. [45]
JumpStart Adventures 4th Grade: Sapphire Falls is a personal computer game released by Knowledge Adventure on December 3, 1999 to replace their earlier JumpStart Adventures 4th Grade: Haunted Island released in 1996.