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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    The Elder Scrolls Online: Active 3D: Medieval fantasy: Buy-to-play with optional subscription model: 2014: Steam: Manual aim action combat. Formerly a subscription based, but changed to buy-to-play on 2015-03-17. Elsword: Active 2D (isometric) Fantasy: Free-to-play: 2007: Potential sequel to GC Ember Sword: Development 3D (isometric) Science ...

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The Elder Scrolls V: Skyrim, ... 32kB cartridge size, 16 colours, 4 channel wavetable sound, 128x128 pixels, 256 sprites of 8x8 pixels. [10]

  5. Gazebo (simulator) - Wikipedia

    en.wikipedia.org/wiki/Gazebo_(simulator)

    Gazebo is an open-source 2D/3D robotics simulator that began development in 2002. In 2017, development forked into two versions, known as "Gazebo", the original monolithic architecture, and "Ignition", which had moved to becoming a modernized collection of loosely coupled libraries.

  6. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Fantasy MMORPG, like Final Fantasy XI, The Lord of the Rings Online: Shadows of Angmar, and The Elder Scrolls Online, remain the most popular type of MMORPG, with the most popular "pay-to-play" game being World of Warcraft, and the most popular "free-to-play" games including RuneScape and TERA, yet other types of MMORPG are appearing.

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Next, the rotated image is created with a nearest-neighbor scaling and rotation algorithm that simultaneously shrinks the big image back to its original size and rotates the image. Finally, overlooked single-pixel details are (optionally) restored if the corresponding pixel in the source image is different and the destination pixel has three ...

  8. Magic: The Gathering Commander - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Commander

    Its mechanics are derived from a fan-created format known as "Elder Dragon Highlander (EDH)". [ 2 ] The Commander format has each player provide a 100-card deck, using cards from any printed sets excluding those that are banned, with the requirement that each card outside basic lands to be unique, in contrast to normal Magic decks that allow up ...

  9. Radiant AI - Wikipedia

    en.wikipedia.org/wiki/Radiant_AI

    The Radiant AI system deals with NPC interactions and behavior. It allows non-player characters to dynamically react to and interact with the world around them. [3] General goals, such as "Eat in this location at 2pm" are given to NPCs, and NPCs are left to determine how to achieve them. [4]