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Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...
David Gordon Ullman (born March 15, 1944, in Washington, D.C.) is an American author, [1] professor, [2] and a specialist [3] on product design and decision making best practices. [4] Ullman is best known for his textbook The Mechanical Design Process, [ 5 ] used by universities globally.
The book may be called the "green dragon book" to distinguish it from its successor, Aho, Sethi & Ullman's Compilers: Principles, Techniques, and Tools, which is the "red dragon book". [1] The second edition of Compilers: Principles, Techniques, and Tools added a fourth author, Monica S. Lam , and the dragon became purple; hence becoming the ...
The first edition (1986) is informally called the "red dragon book" to distinguish it from the second edition [5] and from Aho & Ullman's 1977 Principles of Compiler Design sometimes known as the "green dragon book". [5] Topics covered in the first edition include: Compiler structure; Lexical analysis (including regular expressions and finite ...
Their 1977 textbook Principles of Compiler Design had a green dragon on the front cover and became known as "the green dragon book". In 1986 Aho and Ullman were joined by Ravi Sethi to create a new edition, "the red dragon book" (which was briefly shown in the 1995 movie Hackers), and in 2006 also by Monica Lam to create "the purple dragon book ...
Jeffrey David Ullman (born November 22, 1942) [2] is an American computer scientist and the Stanford W. Ascherman Professor of Engineering, Emeritus, at Stanford University. His textbooks on compilers (various editions are popularly known as the dragon book ), theory of computation (also known as the Cinderella book ), data structures , and ...
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Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...