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  2. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Coding best practices or programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow to improve software quality. [1] Many computer programs require being robust and reliable for long periods of time, [2] so any rules need to facilitate both initial ...

  3. Systems development life cycle - Wikipedia

    en.wikipedia.org/wiki/Systems_development_life_cycle

    A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]

  4. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    t. e. Agile software development is an umbrella term for approaches to developing software that reflect the values and principles agreed upon by The Agile Alliance, a group of 17 software practitioners in 2001. [1] As documented in their Manifesto for Agile Software Development the practitioners value: [2] Individuals and interactions over ...

  5. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    e. Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality. OOAD in modern software engineering is ...

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code. Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  7. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software prototyping is about creating prototypes, i.e. incomplete versions of the software program being developed.. The basic principles are: [1] Prototyping is not a standalone, complete development methodology, but rather an approach to try out particular features in the context of a full methodology (such as incremental, spiral, or rapid application development (RAD)).

  8. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    Perl::Critic – A tool to help enforce common Perl best practices. Most best practices are based on Damian Conway's Perl Best Practices book. PerlTidy – Program that acts as a syntax checker and tester/enforcer for coding practices in Perl. Padre – An IDE for Perl that also provides static code analysis to check for common beginner errors.

  9. Software Engineering Body of Knowledge - Wikipedia

    en.wikipedia.org/wiki/Software_Engineering_Body...

    Software development. The Software Engineering Body of Knowledge (SWEBOK (/ ˈswiːˌbɒk / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time. A baseline for this body of knowledge is presented in the Guide to the ...