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  2. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data. [1] USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering. [2][3]

  3. Blackmagic Fusion - Wikipedia

    en.wikipedia.org/wiki/Blackmagic_Fusion

    18.5 April 2023 Support for importing Universal Scene Description (USD) files and USD Hydra based renderers including Storm, Introduction of the USD toolset for managing USD assets, New multi-merge tool for compositing multiple layers, Support for a native AI-based depth map tool, GPU accelerated Clean Plate and Anaglyph, Support for OpenEXR ...

  4. Nvidia Omniverse - Wikipedia

    en.wikipedia.org/wiki/NVIDIA_Omniverse

    Nvidia Omniverse. (Redirected from NVIDIA Omniverse) Omniverse is a real-time 3D graphics collaboration platform created by Nvidia. [1] It has been used for applications in the visual effects and "digital twin" industrial simulation industries. [2] Omniverse makes extensive use of the Universal Scene Description (USD) format.

  5. MoonRay - Wikipedia

    en.wikipedia.org/wiki/MoonRay

    MoonRay. MoonRay is an open source renderer developed by DreamWorks Animation. [1] It is continuously under active development, boasting an extensive library of production-tested, physically based materials. It features an Universal Scene Description (USD) Hydra render delegate and supports multi-machine and cloud rendering through the Arras ...

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  7. Open Game Engine Exchange - Wikipedia

    en.wikipedia.org/wiki/Open_Game_Engine_Exchange

    Website. opengex .org. The Open Game Engine Exchange ( OpenGEX) is a format that aids the application-agnostic transferring of complex scene data between 3D graphics apps including game engines and 3D modelling apps. It uses Open Data Description Language for data storage, a method for arbitrary data storage that maintains human readability.

  8. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is an action-adventure game [2] played from either a third-person [3] or first-person perspective. [b] Players complete missions—linear scenarios with set objectives—to progress through the story. [5] Outside of the missions, players may freely roam the open world. Composed of the San Andreas open countryside area, and ...

  9. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Universal Scene Description is a specification for 3D computer graphics interchange created by Pixar and supported by Blender, Apple's SceneKit and Autodesk 3ds Max. The technology company NVIDIA announced in 2021 they would adopt USD for their metaverse development tools. [58]