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  2. System context diagram - Wikipedia

    en.wikipedia.org/wiki/System_context_diagram

    System context diagram. Example of a system context diagram. [ 1 ] A system context diagram in engineering is a diagram that defines the boundary between the system, or part of a system, and its environment, showing the entities that interact with it. [ 2 ] This diagram is a high level view of a system. It is similar to a block diagram.

  3. Cecil (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cecil_(programming_language)

    Diesel. Cecil is a pure object-oriented programming language that was developed by Craig Chambers at the University of Washington in 1992 to be part of the Vortex project there. Cecil has many similarities to other object-oriented languages, most notably Objective-C, Modula-3, and Self. [ 1][ 2] The main goals of the project were extensibility ...

  4. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  5. Signalling System No. 7 - Wikipedia

    en.wikipedia.org/wiki/Signalling_System_No._7

    Signalling System No. 7 (SS7) is a set of telephony signaling protocols developed in the 1970s that is used to set up and tear down telephone calls on most parts of the global public switched telephone network (PSTN).

  6. N2 chart - Wikipedia

    en.wikipedia.org/wiki/N2_Chart

    The N2 chart or N2 diagram (pronounced "en-two" or "en-squared") is a chart or diagram in the shape of a matrix, representing functional or physical interfaces between system elements. It is used to systematically identify, define, tabulate, design, and analyze functional and physical interfaces. It applies to system interfaces and hardware and ...

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C (pronounced / ˈsiː / – like the letter c) [6] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [7 ...

  8. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.