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  2. Doom (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(1993_video_game)

    Doom is a 1993 first-person shooter video game developed and published by id Software for MS-DOS.It is the first installment in the Doom franchise.The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    This version was withdrawn from the main distribution at David Braben's request in 2003. [318] In September 2014, on Elite's 30th birthday, Ian Bell blessed Elite: The New Kind and re-released it for free on his website. [319] [320] [321] Source code of the 1.0 version is available on a GitHub repository. [322] Escape from Colditz: 1991 2009

  4. Category:Doom (franchise) media files - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_(franchise...

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikidata item; ... File:Doom 64 - Gameplay.png; File:Doom 64 box.jpg ...

  5. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.

  6. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    In level 30 of Doom II, "Icon of Sin", the boss is supposed to be a giant demon head with a fragment missing from its forehead. When first viewing the demon, a distorted and demonic message is played, which is actually John Romero saying "To win the game, you must kill me, John Romero!", reversed and distorted to sound like a demonic chant.

  7. A Billion Years Later, The Doom Closed Beta Finally Has A ...

    www.aol.com/news/2016-03-09-a-billion-years...

    Probably the highest profile (or most notable, at least) case in recent years is Bethesda's decision to bundle in access to the Doom beta with Wolfenstein: The New Order, a game that came out way ...

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    By default, it simulates the behavior of DOOM.EXE and DOOM2.EXE version 1.9 running under Windows 98 (DOS version 7.1), although it will simulate the executables from The Ultimate Doom or Final Doom, as well as versions as early as version 1.666 (the engine version number at which Doom II was released) if it detects their respective IWADs, and ...

  9. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.