Ads
related to: problem solving software for kids ages 12- 2025 Camp Locations
Find an iD Tech camp at a
university campus near you.
- 2025 Summer Course Lineup
BattleBots Camp? Only at iD Tech.
Roblox Camp? We've got it & more.
- Download a Brochure
Get info & savings on camps
& courses for ages 7-18.
- Private Tech Lessons
Choose from over 50 topics.
1st Lesson for only $49.
- Save $150
Use code MOREIN2025
to save $150 on camps & academies
- Why iD Tech?
See why iD Tech is trusted by
over 1,000,000 parents.
- 2025 Camp Locations
Search results
Results From The WOW.Com Content Network
The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
The game, plus its various sequels and spin-offs, has since become the best-selling piece of math software in history. [ 4 ] InfoWorld praised the game for its high resolution graphics, and considered it a standout title in the drill-and-practice edutainment video game genre, and deemed it a perfect teacher's aid for primary school classroom use.
1.12 Mathematics. 1.13 Music. 1.14 Programming. 1.15 Science. ... This is a list of educational software that is computer software whose primary purpose is teaching ...
The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks, direct-to-video films, mobile apps, and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games.
The leading families of products were the Reader Rabbit series for ages 2–8, the Treasure Mountain Reading-Math-Science series for ages 5–9, the Super Solver series for ages 7–12, the Student Writing & Publishing Center for ages 7-adult, and the Foreign Language Learning series for ages 15-adult.
Originally, Brilliant hosted a variety of individual puzzles and occasionally monthly challenges. At one point, the individual puzzles included their Problem of the Week, a selection of the 15 best puzzles for the week. [1] Currently, all of their content is housed within the problem-solving-based courses.
Ads
related to: problem solving software for kids ages 12