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Pre-K (or Pre-Kindergarten) from 4 to 5 years old – held in Nursery School and is an initiative to improve access to pre-primary schools for children in the USA. There is much more than teaching a child colors, numbers, shapes and so on.
Weekly Reader also published branded periodicals and instructional materials for middle and high school students, along with a full range of supplementary educational materials for grades Pre-K–9. These curriculum-specific products included classroom magazines, workbooks, reproducibles, early learning centers, and more.
The game, which was "researched and developed under the direction of preschool teachers and parents", was shipped on August 28, 1995. [2] Bill Gross, founder and chairman of Knowledge Adventure, noted it was the company's first educational software program that "includes the full preschool curriculum". [2]
Alpha One, also known as Alpha One: Breaking the Code, was a first and second grade program introduced in 1968, and revised in 1974, [8] that was designed to teach children to read and write sentences containing words containing three syllables in length and to develop within the child a sense of his own success and fun in learning to read by using the Letter People characters. [9]
JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.
Lucas Learning is an initiative of the George Lucas Educational Foundation with a mission to work with partners to combine research-validated project-based learning principles with modern simulation technology for pre-K-12 schools.