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  2. Boosting (video games) - Wikipedia

    en.wikipedia.org/wiki/Boosting_(video_games)

    The decline notwithstanding, the potential income from boosting players in popular MMORPGs such as Overwatch and League of Legends continues to be a major driver of the Elo-boosting industry. According to the online competitive gaming resource, Esportsearnings.com, celebrity players can earn up to a million dollars annually, with the annual ...

  3. XiaoWeiXiao - Wikipedia

    en.wikipedia.org/wiki/XiaoWeiXiao

    Yu Xian (Chinese: 余显), better known by his in-game name XiaoWeiXiao (小微笑), is a Chinese professional League of Legends player. He was most recently the mid laner for Victory Song Gaming of the League of Legends Developmental League, China's secondary league for professional League of Legends.

  4. Team Impulse - Wikipedia

    en.wikipedia.org/wiki/Team_Impulse

    Team Impulse (TiP) was a professional League of Legends team that competed in the North American League of Legends Championship Series (NA LCS). The team was previously known as LMQ and was founded as a sister team to Royal Club that competed in the League of Legends Pro League in China. The team moved to North America on December 15, 2013, and ...

  5. League of Legends - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends

    League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients , a custom map for Warcraft III , Riot's founders sought to develop a stand-alone game in the same genre.

  6. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    Team-based, competitive games such as League of Legends (2009), Counter-Strike: Global Offensive (2012), Dota 2 (2013), and Overwatch (2016) benefit from skill-based matchmaking. In contrast, Call of Duty: Black Ops II (2012)—a game that primarily focuses on single-player accomplishments—does not benefit from skill-based matchmaking. [ 8 ]

  7. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

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