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James Bond 007: Nightfire (sometimes stylised NightFire) is a 2002 first-person shooter video game published by Electronic Arts (EA) for the GameCube, PlayStation 2, Xbox and Microsoft Windows, with additional versions released for the Game Boy Advance in 2003, and Mac OS X in 2004. The computer versions feature modifications to the storyline ...
James Bond is parodied in Broforce as a playable character, Double Bro Seven, whose name is a pun on Bond's code number 007, with his appearance being based on either Sean Connery, George Lazenby or Pierce Brosnan. Just like the actual Bond, he wears a tuxedo and uses a pistol.
Rewolf Software used the engine for the game Gunman Chronicles in 2000, and the PC version of James Bond 007: Nightfire was developed by Gearbox Software using a modified version of GoldSrc in 2002. [23] [24] [25] Unofficial, community-made modifications of GoldSrc have also been produced.
James Bond 007: Everything or Nothing (GBA video game) James Bond 007: Nightfire; James Bond Jr. L. Live and Let Die (video game) The Living Daylights (video game) O.
After some early success JV Games decided to Incorporate in 1999. Soon After, JV Games teamed up with Electronic Arts to develop James Bond 007: Nightfire for the Game Boy Advance This game was the first fully 3D game engine [3] used on the system, featured advanced lighting effects and a spot on sound track. [4]
The following page is an alphabetical section from the list of PC games J. Name Developer Publisher ... James Bond 007: Nightfire: Eurocom, Gearbox Software ...
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James Bond 007: Nightfire: 2002 Eurocom, Gearbox Software, Aspyr, JV Games: Electronic Arts, MGM Interactive: Jane's Attack Squadron: 2002 Looking Glass Studios: Xicat Interactive, Inc. Jane's F-15: 1998 Jane's Combat Simulations: Electronic Arts: Jane's IAF: Israeli Air Force: 1998 Pixel Multimedia: Electronic Arts: Jane's US Navy Fighters 97: ...