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This article lists software and hardware that emulates computing platforms. The host in this article is the system running the emulator, and the guest is the system being emulated. The list is organized by guest operating system (the system being emulated), grouped by word length .
Space combat simulator: Windows Destroyer Studios Source code also released, content Freeware. [88] Stargunner: 1996 2005 [89] Side-scrolling shooter DOS 3D Realms: Starsiege: Tribes: 1998 2004 [90] First-person shooter: Windows Dynamix/Sierra On-Line: Released as publicity for the release of Tribes: Vengeance. Star Control II: 1992 2002 Action ...
Mingw-w64 is a free and open-source suite of development tools that generate Portable Executable (PE) binaries for Microsoft Windows.It was forked in 2005–2010 from MinGW (Minimalist GNU for Windows).
List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE.The following table is split into two groups based on whether it has a graphical visual interface or not.
This is a list of free and open-source software packages (), computer software licensed under free software licenses and open-source licenses.Software that fits the Free Software Definition may be more appropriately called free software; the GNU project in particular objects to their works being referred to as open-source. [1]
The first Verilog simulator available on the Windows OS. The simulator had a cycle-based counterpart called 'CycleDrive'. FrontLine was sold to Avant! in 1998, which was later acquired by Synopsys in 2002. Synopsys discontinued Purespeed in favor of its well-established VCS simulator. Quartus II Simulator (Qsim) Altera: VHDL-1993, V2001, SV2005
GNUSim8085 is a graphical simulator, assembler and debugger for the Intel 8085 microprocessor in Linux and Windows. It is among the 20 winners of the FOSS India Awards announced in February 2008. [1] GNUSim8085 was originally written by Sridhar Ratnakumar in fall 2003 when he realized that no proper simulators existed for Linux.
The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...