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AAlib is a software library which allows applications to automatically convert still and moving images into ASCII art. It was released by Jan Hubicka as part of the BBdemo project in 1997. It was released by Jan Hubicka as part of the BBdemo project in 1997.
cowsay is a program that generates ASCII art pictures of a cow with a message. [2] It can also generate pictures using pre-made images of other animals, such as Tux the Penguin, the Linux mascot. It is written in Perl. There is also a related program called cowthink, with cows with thought bubbles rather than speech bubbles.
ASCII art of a fish. ASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII).
Once the 3D image effect has been achieved (), moving the viewer's head away from the screen increases the stereo effect even more. Moving horizontally and vertically a little also produces interesting effects. Figure 3 shows a Single Image Random Text Stereogram (SIRTS) based on the same idea as a Single Image Random Dot Stereogram . The word ...
Midnight Commander using box-drawing characters in a terminal emulator. Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes.
FIGlet is a computer program that generates text banners, in a variety of typefaces, composed of letters made up of conglomerations of smaller ASCII characters (see ASCII art). The name derives from "Frank, Ian and Glenn's letters". [4]
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
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