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  2. File:Graph paper mm A4.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Graph_paper_mm_A4.pdf

    English: Gray, blue, red, green, light green, black graph papers with 1 cm–0.5 cm–1 mm grids (page size: A4) in printable PDF format. Date 25 July 2013, 18:04:17

  3. Hyperbolic geometry - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_geometry

    There are however different coordinate systems for hyperbolic plane geometry. All are based around choosing a point (the origin) on a chosen directed line (the x-axis) and after that many choices exist. The Lobachevsky coordinates x and y are found by dropping a perpendicular onto the x-axis. x will be the label of the foot of the perpendicular.

  4. Reflection symmetry - Wikipedia

    en.wikipedia.org/wiki/Reflection_symmetry

    All even-sided polygons have two simple reflective forms, one with lines of reflections through vertices, and one through edges. For an arbitrary shape, the axiality of the shape measures how close it is to being bilaterally symmetric. It equals 1 for shapes with reflection symmetry, and between two-thirds and 1 for any convex shape.

  5. File:Graph paper inch Letter.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Graph_paper_inch...

    English: Gray, blue, red, green, black graph papers with 1 inch–0.5 inch1/12 inch grids (page size: US Letter) in printable PDF format. Date 25 July 2013, 18:02:35

  6. Mathematical morphology - Wikipedia

    en.wikipedia.org/wiki/Mathematical_morphology

    Mathematical morphology (MM) is a theory and technique for the analysis and processing of geometrical structures, based on set theory, lattice theory, topology, and random functions. MM is most commonly applied to digital images, but it can be employed as well on graphs, surface meshes, solids, and many other spatial structures.

  7. Mirror image - Wikipedia

    en.wikipedia.org/wiki/Mirror_image

    In geometry, the mirror image of an object or two-dimensional figure is the virtual image formed by reflection in a plane mirror; it is of the same size as the original object, yet different, unless the object or figure has reflection symmetry (also known as a P-symmetry).

  8. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  9. Glide reflection - Wikipedia

    en.wikipedia.org/wiki/Glide_reflection

    This isometry maps the x-axis to itself; any other line which is parallel to the x-axis gets reflected in the x-axis, so this system of parallel lines is left invariant. The isometry group generated by just a glide reflection is an infinite cyclic group. [1]