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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.

  3. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    OpenGL 3.3+ is supported for OpenSWR since Mesa 17.1. VirGL is a Rasterizer for Virtual machines implemented in Mesa 11.1 since 2015 with OpenGL 3.3 support and showed in Mesamatrix since Mesa 18. In actual new Mesa 18.2 it supports more than the others with OpenGL 4.3 and OpenGL ES 3.2. About 80% of OpenGL 4.4 and 4.5 features are also now ready.

  4. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  5. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  6. macOS - Wikipedia

    en.wikipedia.org/wiki/MacOS

    Mac OS X 10.6 Snow Leopard was the first version of Mac OS X to be built exclusively for Intel Macs, and the final release with 32-bit Intel Mac support. [37] The name was intended to signal its status as an iteration of Leopard, focusing on technical and performance improvements rather than user-facing features; indeed it was explicitly ...

  7. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    OpenGL ES 1.1, and OpenGL ES 2.0 support; OpenGL 3.x and 4.x support along with associated OpenGL extensions; Support for Android on tablets and phones; Support for IOS on tablets and phones (end users applications have already been accepted on the App Store) Introduction of Present3D application for immersive 3D presentations

  8. Mac OS X 10.1 - Wikipedia

    en.wikipedia.org/wiki/Mac_OS_X_10.1

    Mac OS X 10.1 (code named Puma) is the second major release of macOS, Apple's desktop and server operating system. It superseded Mac OS X 10.0 and preceded Mac OS X Jaguar . Mac OS X 10.1 was released on September 25, 2001, as a free update for Mac OS X 10.0 users.

  9. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    OpenGL OpenCL MPEG-2 VC-1 AVC; Extreme Graphics 2002 Desktop 845G 845GE 845GL 845GV Brookdale 2562 200 2 3.0 (SW) / No 6.0 (full) 9.0 (some features, no hardware shaders) 1.3 ES 1.1 Linux: No 2.1 64 MC No No 2001 Mobile 830M 830MG Almador 3577 166 [5] 1 Extreme Graphics 2 2003 Desktop 865G 865GV Springdale 2572 266 6.4 Mobile 852GM 852GME ...