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  2. Xbox technical specifications - Wikipedia

    en.wikipedia.org/wiki/Xbox_technical_specifications

    Performance lies between a Geforce 3 Series GPU and a Geforce 4 Series GPU. This is due to the added vertex shader present on the ASIC, thus doubling the vertex output compared to Geforce 3 ASICs. Clock speed is the same as the original Geforce 3 series GPU (233MHz) thus slower than Geforce 4 series starting at 250MHz. [7]

  3. Xbox One - Wikipedia

    en.wikipedia.org/wiki/Xbox_One

    Xbox One X is compatible with all existing Xbox One software and accessories, including the Xbox and Xbox 360 games that have been made backward-compatible. [354] To assist in optimizing the new hardware to run existing games at 4K resolution, Microsoft developers used internal debugging software to collect GPU traces from major titles that did ...

  4. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Starting with the Xbox 360 and continuing through its current consoles, Microsoft has offered a means for users to opt into a beta test version of the console's system software. When first launched for the Xbox 360 in September 2010, this was called the Xbox Live Preview Program, and initially required an invitation from Microsoft after ...

  5. GPU-Z - Wikipedia

    en.wikipedia.org/wiki/GPU-Z

    TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.

  6. List of performance analysis tools - Wikipedia

    en.wikipedia.org/wiki/List_of_performance...

    Windows, Xbox One, PlayStation C++, Rust, .NET Performance profiler (sampled or instrumented) and analyzer, focused on game development. Proprietary Systemtap: Linux Programmable system tracing/probing tool; may be scripted to generate time- or performance-counter- or function-based profiles of the kernel and/or its userspace. Open source Valgrind

  7. Heaven Benchmark - Wikipedia

    en.wikipedia.org/wiki/Heaven_Benchmark

    Heaven and other benchmarks by UNIGINE Company are often used by hardware reviewers to compare performance of GPUs [1] [2] [3] and by overclockers for online and offline competitions in GPU overclocking [4] [5]. Running Heaven (or another benchmark by UNIGINE Company) produces a performance score: the higher the numbers, the better the ...

  8. Xbox (console) - Wikipedia

    en.wikipedia.org/wiki/Xbox_(console)

    The Xbox is a home video game console manufactured by Microsoft that is the first installment in the Xbox series of video game consoles.It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. [3]

  9. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.