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Tōru Iwatani (岩谷 徹, Iwatani Tōru, born January 25, 1955) is a Japanese video game designer who spent much of his career working for Namco. He is best known as the creator of the arcade game Pac-Man (1980). In 2009, he was chosen by IGN as one of the top 100 game creators of all time. [1]
Pac-Man [a] is a fictional character and the titular protagonist of Bandai Namco Entertainment's video game franchise of the same name.Created by Toru Iwatani, he first appeared in the arcade game Pac-Man (1980), and has since appeared in more than 30 licensed sequels and spin-offs for multiple platforms, [5] and spawning mass amounts of merchandise in his image, including two television ...
The Pac-Man character appears in the film Pixels (2015), with Denis Akiyama playing series creator Toru Iwatani. Iwatani makes a cameo at the beginning of the film as an arcade technician. [168] [169] Pac-Man is referenced and makes an appearance in the 2017 film Guardians of the Galaxy Vol. 2 and the video game, Marvel's Guardians of the ...
Pac-Man is an American animated television series produced by Hanna-Barbera Productions and based on the Namco video game franchise of the same title.It premiered on ABC and ran for 44 episodes over two seasons from September 25, 1982, to November 5, 1983. [1]
Iwatani (written: 岩谷), is a Japanese surname. Notable people with the surname include: Mayu Iwatani (岩谷 麻由, born 1993), Japanese professional wrestler; Tokiko Iwatani (岩谷 時子, 1916–2013), Japanese lyricist, poet and translator; Toru Iwatani (岩谷 徹, born 1955), Japanese video game designer
Life Is Beautiful (Guido Orefice (Roberto Benigni)) Love Actually ... Pixels (Toru Iwatani (Denis Akiyama)) Poltergeist (1996 TV Asahi edition) (Steve Freeling ...
Designed by new hire Toru Iwatani, it is a video pinball game that incorporates elements from Breakout and similar "block breaker" clones. [25] Though Gee Bee fell short of the company's sales expectations and was unable to compete with games such as Space Invaders, it allowed Namco to gain a stronger foothold in the video game market. [8]
Namco's first in-house game was Gee Bee (1978), designed by Toru Iwatani. Namco's first major success in arcades was Galaxian (1979), credited as one of the first video games to use RGB. The game's success led to Nakamura approaching Midway Games to release some of their games in the United States, which they agreed to.