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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  3. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python's is operator may be used to compare object identities (comparison by reference), and comparisons may be chained—for example, a <= b <= c. Python uses and, or, and not as Boolean operators. Python has a type of expression named a list comprehension, and a more general expression named a generator expression. [72]

  5. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    storage, that is the way of storing the objects of the container; traversal, that is the way of traversing the objects of the container. Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container;

  6. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 5 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The messages that flow between computers to request services in a client-server environment can be designed as the linearizations of objects defined by class objects known to both the client and the server. For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value.

  8. Codecademy - Wikipedia

    en.wikipedia.org/wiki/Codecademy

    Codecademy is an American online interactive platform that offers free coding classes in 13 different programming languages including Python, Java, Go, JavaScript, Ruby, SQL, C++, C#, Lua, and Swift, as well as markup languages HTML and CSS.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.