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Non-breaking space (°) is a space character that prevents an automatic line break at its position. Pilcrow (¶) is the symbolic representation of paragraphs. Line break (↵) breaks the current line without new paragraph. It puts lines of text close together. Tab character (→) is used to align text horizontally to the next tab stop.
ISO symbol for soft hyphen. In computing and typesetting, a soft hyphen (Unicode U+00AD SOFT HYPHEN (­)) or syllable hyphen, is a code point reserved in some coded character sets for the purpose of breaking words across lines by inserting visible hyphens if they fall on the line end but remain invisible within the line.
Hidden text is computer text that is displayed in such a way as to be invisible or unreadable. Hidden text is most commonly achieved by setting the font colour to the same colour as the background, rendering the text invisible unless the user highlights it. Hidden text can serve several purposes.
For example, here are the different “a” characters nested under the standard letter on the iPhone keyboard: It’s not just variants on standard letters you can find hidden in your keyboard.
The byte-order mark (BOM) is a particular usage of the special Unicode character code, U+FEFF ZERO WIDTH NO-BREAK SPACE, whose appearance as a magic number at the start of a text stream can signal several things to a program reading the text: [1] the byte order, or endianness, of the text stream in the cases of 16-bit and 32-bit encodings;
The left-to-right mark (LRM) is a control character (an invisible formatting character) used in computerized typesetting of text containing a mix of left-to-right scripts (such as Latin and Cyrillic) and right-to-left scripts (such as Arabic, Syriac, and Hebrew). It is used to set the way adjacent characters are grouped with respect to text ...
The KCharSelect character mapping tool shown displaying a subset of the Unicode Mathematical Operators The Unicode logo. Unicode input is method to add a specific Unicode character to a computer file; it is a common way to input characters not directly supported by a physical keyboard.
In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;