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The initial list consists of 10 video games that are each considered representing the beginning of a genre that is still vital in the video game industry. [3] Spacewar! – a 1962 space combat video game; Star Raiders – a 1980 space combat video game; Zork – a 1977 text-based adventure game video game; Tetris – a 1985 puzzle video game
This section is for Western games that have non-traditional themes or hybrid genres such as Space Western, Sci-fi West, Fantasy Western, Hybrid Western (e.g. Horror Western, Film noir, Martial arts (genre), anthropomorphic animal characters), neo-Western (Contemporary settings/times), Post-apocalyptic West, Weird West (Also can have supernatural, steampunk, superhero themes), among many others.
The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.
Demi-cannons were capable of firing these heavy metal balls with such force, that they could penetrate more than a meter of solid oak, from a distance of 90 m (300 ft), and could dismast even the largest ships at close range. [115] Full cannons fired a 42 lb (19 kg) shot, but were discontinued by the 18th century, as they were too unwieldy.
Pages in category "Video games set in the 1800s" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. I.
1. Cody, Wyoming. As its name suggests, Cody was founded by "Buffalo Bill" Cody himself. The discovery of oil fields and the founding of nearby Yellowstone National Park have ensured the town has ...
Archaeologists working in Arizona have discovered what appear to be the oldest firearms ever found in the continental United States: two cannons abandoned by a Spanish expeditionary force that was ...
Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve).