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Road Rash 64 is a 1999 racing game developed by Pacific Coast Power and Light and published by THQ for the Nintendo 64. [3] The game is the fifth of seven entries in the Road Rash series of video games, the only entry to be published by THQ and the only entry to be released for the Nintendo 64 platform.
Screenshot showing the gameplay. In GP-1 Part II, players must control a motorcycle, making turns without leaving the track.The game features three game modes: "GP Race" which is present along with a "Practice" and "Race" mode, "Time Attack" which is a race against the clock, and "Vs Battle" which is a standard two player competitive mode.
The game features real tracks all over the world but, even though the display on the menu is correct for the tracks, while playing some turns are wrong or non-existent. During the championship, the player will receive money for getting the first positions on each race, which enable him to upgrade parts of his bike fine-tuning it for better ...
There are two game modes within TT Superbikes Real Road Racing: Arcade and Challenge.Arcade is the primary game mode, housing standard races, times trials and "Mad Sunday", an event in which the track is also occupied by civilian drivers, who the player can use to their advantage; successfully maneuvering around this traffic awards a speed boost.
The game's programmers Dan Geisler and Carl Mey were hired by EA to create a banked road effect for Mario Andretti Racing, then being developed as an NES title. When the NES hardware proved incapable of rendering the desired effect, focus shifted to a motorcycle racing game for the more powerful Sega Genesis.
Rally Bike; Red Zone (1992 video game) Redline Racer; Ride (video game) Ride 4; Ride 5; Ride to Hell: Retribution; Riding Hero; Riding Spirits; Road Burners; Road Rash (1991 video game) Road Rash (1994 video game) Road Rash 3; Road Rash 3D; Road Rash 64; Road Rash II; Road Rash: Jailbreak
Top Gear Hyper-Bike is a motorcycle racing video game that features three gameplay modes and six track layouts. [1] A track editor where players can create their own tracks is also included in the game.
If the player lands incorrectly, the rider will fall off the bike and climb back on it. This is a main cause of time loss in the game. The bike is provided with only limited fuel (represented as "TIME" bar), and the player must complete the course before running out of fuel. The game ends when the time limit is depleted.