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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  3. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...

  4. CheatCodes.com - Wikipedia

    en.wikipedia.org/wiki/CheatCodes.com

    In October 2000, Jenkins was joined by programmer Steve Cook and brother Harlyn Jenkins (who had worked with his brother managing content on WinFiles), and began to build the database infrastructure required to provide extended functionality for the site." [3] The site was re-launched as a database-driven content site on August 5, 2001.

  5. Citra (emulator) - Wikipedia

    en.wikipedia.org/wiki/Citra_(emulator)

    Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR, which is the model name of the original 3DS. [1] Citra can run many homebrew games and commercial games. [6] Citra was first made available in 2014.

  6. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  7. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games.

  8. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    VisualBoyAdvance supports Fullscreen support, can take advantage of cheat codes from Gameshark and Action Replay, and can take screenshots while playing the game. [23] Many players would also like to find the ability to customize graphics for a better performance than what was possible on the GBA.

  9. Intellectual property protection by Nintendo - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    While Nintendo was successful to prevent reverse engineering of the lockout chip in the case Atari Games Corp. v. Nintendo of America Inc., they failed to prevent devices like Game Genie from being used to provide cheat codes for players in the case Lewis Galoob Toys, Inc. v. Nintendo of America, Inc..