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  2. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    Popular MMOGs might have hundreds of players online at any given time, usually on company-owned servers. Non-MMOGs, such as Battlefield 1942 or Half-Life, usually have fewer than 50 players online (per server) and are usually played on private servers. Also, MMOGs usually do not have any significant mods, since the game must work on company ...

  3. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Cloud gaming is the streaming of games from a central server onto a desktop client. [301] This is another way to play games on Linux that are not natively supported, [302] [303] although some cloud services, such as the erstwhile Google Stadia, [304] [305] are hosted on Linux [306] [307] and Android servers. [308] GamingAnywhere is an open ...

  4. 2017 in video games - Wikipedia

    en.wikipedia.org/wiki/2017_in_video_games

    2017 saw the release of numerous video games as well as other developments in the video game industry. The Nintendo Switch console was released in 2017, which sold more than 14 million units by the end of the year, exceeding the under-performing Wii U lifetime sales.

  5. DC Universe Online - Wikipedia

    en.wikipedia.org/wiki/DC_Universe_Online

    DC Universe Online (DCUO) is a free-to-play massively multiplayer online game [2] set in the fictional universe of DC Comics.Developed by Dimensional Ink Games and co-published by Daybreak Game Company and WB Games, the game was initially released in January 2011 for Windows and PlayStation 3.

  6. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  7. Video games in Finland - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Finland

    In early 1980s, computer game development in Finland was a pure hobby. Commodore was the most popular home computer. Source codes, usually in BASIC, were distributed on pages of home computing magazines such as MikroBitti.