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BASIC Computer Games is a compilation of type-in computer games in the BASIC programming language collected by David H. Ahl. Some of the games were written or modified by Ahl as well. Among its better-known games are Hamurabi and Super Star Trek.
Microsoft's simplified variant of BASIC, it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [8] The associated IDE provides a simplified programming environment with functionality such as syntax highlighting, intelligent code completion, and in-editor documentation access. [9]
CodinGame is a technology company editing an online platform for developers, allowing them to play with programming with increasingly difficult puzzles, to learn to code better with an online programming application supporting twenty-five programming languages, and to compete in multiplayer programming contests involving timed artificial intelligence, or code golf challenges.
BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963.
It supports most major paradigms [27] in one language so that students can learn paradigms without having to learn multiple syntaxes. Oz contains most of the concepts of the major programming paradigms , including logic, functional (both lazy and eager ), imperative , object-oriented , constraint, distributed , and concurrent programming .
Karel is an educational programming language for beginners, created by Richard E. Pattis in his book Karel The Robot: A Gentle Introduction to the Art of Programming. Pattis used the language in his courses at Stanford University, California. The language is named after Karel Čapek, a Czech writer who introduced the word robot in his play R.U ...
program in a given programming language. This is one measure of a programming language's ease of use. Since the program is meant as an introduction for people unfamiliar with the language, a more complex "Hello, World!" program may indicate that the programming language is less approachable. [19] For instance, the first publicly known "Hello ...
The Book of Games Volume 2 (ISBN 82-997378-2-6) by gameXplore. This book is the second in The Book of Games series and was published in November 2007. It describes 100 games from the period November 2006 to November 2007.