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  2. Probabilistic roadmap - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_roadmap

    The probabilistic roadmap [1] planner is a motion planning algorithm in robotics, which solves the problem of determining a path between a starting configuration of the robot and a goal configuration while avoiding collisions. An example of a probabilistic random map algorithm exploring feasible paths around a number of polygonal obstacles

  3. Stochastic roadmap simulation - Wikipedia

    en.wikipedia.org/wiki/Stochastic_roadmap_simulation

    For robot control, Stochastic roadmap simulation [1] is inspired by probabilistic roadmap [2] methods (PRM) developed for robot motion planning. The main idea of these methods is to capture the connectivity of a geometrically complex high-dimensional space by constructing a graph of local paths connecting points randomly sampled from that space.

  4. Real-time path planning - Wikipedia

    en.wikipedia.org/wiki/Real-time_path_planning

    Real-Time Path Planning is a term used in robotics that consists of motion planning methods that can adapt to real time changes in the environment. This includes everything from primitive algorithms that stop a robot when it approaches an obstacle to more complex algorithms that continuously takes in information from the surroundings and creates a plan to avoid obstacles.

  5. Occupancy grid mapping - Wikipedia

    en.wikipedia.org/wiki/Occupancy_grid_mapping

    Occupancy Grid Mapping refers to a family of computer algorithms in probabilistic robotics for mobile robots which address the problem of generating maps from noisy and uncertain sensor measurement data, with the assumption that the robot pose is known. Occupancy grids were first proposed by H. Moravec and A. Elfes in 1985.

  6. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A roadmap is then constructed that connects two milestones P and Q if the line segment PQ is completely in C free. Again, collision detection is used to test inclusion in C free. To find a path that connects S and G, they are added to the roadmap. If a path in the roadmap links S and G, the planner succeeds, and returns that path.

  7. Rapidly exploring random tree - Wikipedia

    en.wikipedia.org/wiki/Rapidly_exploring_random_tree

    A rapidly exploring random tree (RRT) is an algorithm designed to efficiently search nonconvex, high-dimensional spaces by randomly building a space-filling tree.The tree is constructed incrementally from samples drawn randomly from the search space and is inherently biased to grow towards large unsearched areas of the problem.

  8. Robot navigation - Wikipedia

    en.wikipedia.org/wiki/Robot_navigation

    Robot navigation means the robot's ability to determine its own position in its frame of reference and then to plan a path towards some goal location. In order to navigate in its environment, the robot or any other mobility device requires representation, i.e. a map of the environment and the ability to interpret that representation.

  9. Simultaneous localization and mapping - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_localization...

    2005 DARPA Grand Challenge winner Stanley performed SLAM as part of its autonomous driving system. A map generated by a SLAM Robot. Simultaneous localization and mapping (SLAM) is the computational problem of constructing or updating a map of an unknown environment while simultaneously keeping track of an agent's location within it.