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  2. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  3. Comparison of JavaScript charting libraries - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    There are different JavaScript charting libraries available. Below is a comparison of which features are available in each. Below is a comparison of which features are available in each. Library Name

  4. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    A sample UML class diagram for the adapter design pattern. [5] In the above UML class diagram, the client class that requires a target interface cannot reuse the adaptee class directly because its interface doesn't conform to the target interface. Instead, the client works through an adapter class that implements the target interface in terms ...

  5. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)

  6. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.

  7. Module:Buffer/doc - Wikipedia

    en.wikipedia.org/wiki/Module:Buffer/doc

    Resembling the reverse of Buffer:_out, this calls Buffer:_str on the Buffer's parent with the arguments given and appends the strung ancestor(s) to the current Buffer, which is returned. The parent is unaffected by this operation and may still be retrieved via Buffer:_out or re-appended again with this function.

  8. Hexagonal architecture (software) - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_architecture...

    The hexagonal architecture, or ports and adapters architecture, is an architectural pattern used in software design.It aims at creating loosely coupled application components that can be easily connected to their software environment by means of ports and adapters.

  9. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    When a web page is loaded, the browser creates a Document Object Model of the page, which is an object oriented representation of an HTML document that acts as an interface between JavaScript and the document itself. This allows the creation of dynamic web pages, [13] because within a page JavaScript can: