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  2. Virtual reality sickness - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_sickness

    Virtual reality sickness may have undesirable consequences beyond the sickness itself. For example, Crowley (1987) argued that flight simulator sickness could discourage pilots from using flight simulators, reduce the efficiency of training through distraction and the encouragement of adaptive behaviors that are unfavorable for performance, compromise ground safety or flight safety when sick ...

  3. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    As of 1997, motion sickness is still a major issue for virtual reality, caused by the delay between a motion and the updating of the screen image. Users often report discomfort, for example, one study reported that all 12 participants complained of at least two side effects, while three had to withdraw from severe nausea and dizziness. [155]

  4. Virtual reality therapy - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_therapy

    One example of these concerns is the potential side effects and aftereffects of virtual reality exposure. Some of these side effects and aftereffects could include cybersickness (a type of motion sickness caused by the virtual reality experience), perceptual-motor disturbances, flashbacks, and generally lowered arousal (Rizzo, Schultheis ...

  5. Beyond games, Oculus virtual reality headset finds ... - AOL

    www.aol.com/news/2015-06-12-beyond-games-oculus...

    To help treat soldiers with post-traumatic stress disorder, Jennifer Patterson turned to a gadget typically associated with video games

  6. Oculus Rift - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift

    Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel ...

  7. Meta considers new mixed reality glasses as headsets ... - AOL

    www.aol.com/news/meta-considers-mixed-reality...

    The virtual and mixed reality headset market gained renewed attention following Apple's entry last year, although its Vision Pro has faced challenges in sales due to a pricy tag of nearly $3,500.