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  2. Print Screen - Wikipedia

    en.wikipedia.org/wiki/Print_Screen

    A 104-key PC US English keyboard layout with Print Scrn circled. Print Screen (often abbreviated Print Scrn, Prnt Scrn, Prnt Scr, Prt Scrn, Prt Scn, Prt Scr, Prt Sc, Pr Sc, or PS) is a key present on most PC keyboards. It is typically situated in the same section as the break key and scroll lock key. The print screen may share the same key as ...

  3. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    A typical video tearing artifact (simulated image) Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [2] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  5. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    As a consequence to the developers' attention to detail, however, some areas of the game have lower frame rates due to the large number of enemies on screen. Halo 3 is claimed by its creators at Bungie to have a draw distance upwards of 14 miles, which is an example of the vastly improved draw distances made possible by more recent game consoles.

  6. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ( tearing ).

  7. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  8. File:Tearing-test.webm - Wikipedia

    en.wikipedia.org/wiki/File:Tearing-test.webm

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  9. Keyboard layout - Wikipedia

    en.wikipedia.org/wiki/Keyboard_layout

    A typical 105-key computer keyboard, consisting of sections with different types of keys. A computer keyboard consists of alphanumeric or character keys for typing, modifier keys for altering the functions of other keys, [1] navigation keys for moving the text cursor on the screen, function keys and system command keys—such as Esc and Break—for special actions, and often a numeric keypad ...