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Snap-On Gearhead Garage: The Virtual Mechanic is a PC game in which players repair and customize late model cars and trucks. It was created by Mekada, endorsed by Snap-on Tools, and published in 1999 by Head Games (subsequently acquired by Activision). There is no feature for driving the cars but Gearhead Garage introduced an entirely new "bolt ...
Snap-on Gearhead Garage (Head Games Publishing, 1999) - Original game allowing players to customize and repair cars. Rocketbirds: Revolution - a 2D cinematic action-adventure puzzler game made with Adobe Flash. Helsing's Fire (2010): a puzzle video game for iOS. [2] Rocketbirds: Hardboiled Chicken (2011) - An action game for PlayStation Network ...
Cabela's Big Game Hunter 4: 2000: Elsinore Studio Fast Food Tycoon: Software 2000: Gearhead Garage: The Virtual Mechanic: Ratloop: Ski Resort Tycoon: Cat Daddy Games: Cabela's 4x4 Off-Road Adventure: February 2001: Fun Labs: Golf Resort Tycoon: June 1, 2001: Cat Daddy Games [1] Sega Bass Fishing: June 2001: Sims [citation needed] Survival: The ...
Garage: 1999 Kinotrope Toshiba-EMI Garfield: A Tail of Two Kitties: 2006 Two Tribes B.V. The Game Factory: Garfield: Caught in the Act: 1996 Point of View, Inc. Sega: Garry's Mod: 2005 Facepunch Studios: Valve: Gateway: 1995 Legend Entertainment: Legend Entertainment Gearhead Garage: 1999 Mekada: Activision: Gears 5: 2019 The Coalition: Xbox ...
After a first failed 3D game, Ratloop decided to develop a car repair game, Gearhead Garage. It was successful enough to be picked up by Activision for retail distribution, and gave Ratloop sufficient funds to try a number of experimental games, something which had interested Pope. [3]
Gearhead (DC Comics), a comic book supervillain; Gearhead Records, a record label; Gearhead Garage, a 1999 video game; Gearheads, a 1996 video game; Transmission (mechanics), a mechanical gearing device that reduces or increases gearing that is connected to a motor
Gearheads is a strategy video game developed by R/GA Interactive and Philips Media, and published by Philips Media for Microsoft Windows and Mac OS in June 1996. The player deploys wind-up toys to get them across an arena while attempting to prevent toys from crossing from the other side.
GarageGames was founded in Eugene, Oregon in 2000 by Jeff Tunnell, Tim Gift, Rick Overman, and Mark Frohnmayer. Working in their garage on severance checks, the founders derived the name GarageGames as a play off the term "garage band", and is meant to evoke a similar attitude in game development.