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The group delay and phase delay properties of a linear time-invariant (LTI) system are functions of frequency, giving the time from when a frequency component of a time varying physical quantity—for example a voltage signal—appears at the LTI system input, to the time when a copy of that same frequency component—perhaps of a different physical phenomenon—appears at the LTI system output.
Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
Frequently, this delay is inherent to how TVs and soundbars decode audio. “You’ve got all these different formats for audio, so there’s a large amount of number-crunching the TV has to do to ...
The model used had a distance between the two ears of approximately 22–23 cm. Initial measurements found that there was a maximum time delay of approximately 660 μs when the sound source was placed at directly 90° azimuth to one ear. This time delay correlates to the wavelength of a sound input with a frequency of 1500 Hz.
Loudspeaker time-alignment, usually simply referred to as "time-alignment" or "Time-Align", is a term applied in loudspeaker systems which use multiple drivers (like woofer, mid-range and tweeter) to cover a wide audio range. It involves delaying the sound emanating from one or more drivers (greater than 2-way) to correct the transient response ...
Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio.
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