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The tools listed here support emulating [1] or simulating APIs and software systems.They are also called [2] API mocking tools, service virtualization tools, over the wire test doubles and tools for stubbing and mocking HTTP(S) and other protocols. [1]
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.
Many guest operating systems can be run using the emulator including DOS, several versions of Linux, Xenix, Microsoft Windows, BSDs and Rhapsody OS (precursor of Mac OS X Public Beta). Bochs runs on many host operating systems, including Android OS , Linux , macOS , PlayStation 2 , Windows , and Windows CE along with its derivatives .
Emulator Latest version Released Guest emulation capabilities Host Operating System License Bochs: 2.8 March 10, 2024: x86 PC, x86-64 PC: Cross-platform: Open source
OVPsim is a multiprocessor platform emulator (often called a full-system simulator) used to run unchanged production binaries of the target hardware.It has public APIs allowing users to create their own processor, peripheral and platform models.
Universal Windows Platform (UWP) is a computing platform created by Microsoft and introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile (discontinued), Windows 11, Xbox One, Xbox Series X/S, and HoloLens without the need to be rewritten for each.
Buildbot is a software development continuous integration tool which automates the compile or test cycle required to validate changes to the project code base.It began as a light-weight alternative to the Mozilla project's Tinderbox, and is now used by Python, [6] WebKit, [7] LLVM, [8] Blender, [9] ReactOS, [10] and many other projects.
In computer science, dynamic recompilation is a feature of some emulators and virtual machines, where the system may recompile some part of a program during execution. By compiling during execution, the system can tailor the generated code to reflect the program's run-time environment, and potentially produce more efficient code by exploiting information that is not available to a traditional ...